Learn English with your Nokia Smart Phone

This is the support web site for the following educational games published by Novosoft Inc.:

Alphabet in English
Animal Alphabet in English
Bathroom in English
Buildings in English
Cars Cranes Trucks Trains
Chocolate Guinness Cake
Collective Nouns
Count Action Toys
Count Animals in English
Count Chocolates
Count Dogs in English
Count Dolls in English
Count Flowers in English
Count Soft Toys in English
Count Teddy Bears
Count Toy Dogs in English
Days of The Week
English Numbers from 0 to 100
Enjoy Thorntons Chocolates
Farm Animals
Flower Alphabet in English
Fun Fair in English
Garden Flowers in English
Geography Manmade Features
Geography Natural Features
German Numbers from 0 to 100
Kitchen in English
Months Of The Year
Numbers 1 to 100
Organic Molecules
Puppy Dog Breeds One
Puppy Dog Breeds Two
Rhyming Kitchen in English
Ships and Boats in English
Soft Toy Alphabet
Spanish Numbers from 0 to 100
Sun, Moons and Planets
The Irregular Past in English
The Periodic Table
Top 10 Fast Motor Bikes
Top 10 Roller Coasters
Top 10 Tall Ferris Wheels
Top 10 Tallest Towers
Top Ten Highest Mountains
Toy Transport Alphabet
Transport Alphabet
WeatherVanes in English
Wild Animals in English
Wild Flowers in English
Words Endings

The following describes how to use these games. If this description is unclear, you can always obtain further assistance by emailing: philiprbrenan@gmail.com.

Each game works in the same way.

Our entertaining and interactive games show you images of common objects and situations encountered in real life and describe one of these images. You have to choose the correct image by touching the touch screen of your phone or typing the number next to the correct image.

At first it this is easy to do because the game only shows you a small number of images to choose from. As the game progresses, it gradually becomes more and more difficult, as the game adds, one by one, images that it knows you have not seen before or have failed to identify correctly in the past.

If you are not sure which image to choose, you can always choose any one of them and the game will then expand the image and tell you what it contains.

You can make the game repeat the question by either swiping the touch screen of your phone or by pressing the 1 key. When you are ready to continue the game, tap the touch screen of your phone or press the * key to have another go at choosing the right image.

If you choose the right image first time, the game plays a jingle, tells you the contents of the image and shows you the image fully expanded.

On a touch screen phone, you can swipe the image to make the phone describe the image again. Tap the touch screen of your phone to continue the game.

You can do the same thing using the key pad: press the 1 key to make the phone describe the image again. Press the * key to continue the game.

If you took more than one go to choose the right image, the game shows you the correct image at the top of the screen and one of the other image so that you viewed at the bottom so that you can see the differences.

On a touch screen phone: swipe either image to make the phone describe that image again. Tap the touch screen to continue the game.

You can do the same thing using the key pad: press the 1 key to make the phone describe the upper image again. Press the 4 key to make the phone describe the lower image again.

Press the * key to continue the game.

To ensure that you remember what you have learned, the game sometimes retests you on the images that you learned earlier before showing you a new image.

You can stop playing the game at any time and then continue later from where you left off. The game remembers how much progress you have made and does not restart at the beginning unless you completely reinstall the game.

The game displays how many images you know in the ticker tape and plays a special jingle every time you get 10 answers right in a row.

The human mind is very good at linking visual images with the sounds of spoken words. After playing this game, your ability to recognize the contents of the images in spoken English will be dramatically improved. When you see a similar image, the words describingthe image will pop into your mind, in English, and you will able be to say it immediately, without first having to recognize the image in your primary language, translate this word into English and then read the translated word out loud. Consequently, you will soon find that you can speak English more quickly and fluently than ever before.

You can download all these games from Nokia's web site.

Copyright Information

Original music composed for these apps by David J Bevan. All music in these apps is copyrighted by and belongs to David J Bevan except for the "Correct" jingle which is an original work by Philip R. Brenan.

Unless otherwise noted in the facts section of each app or below, all images and sounds in these apps were photographed or composed by Ruth S. Croome. All images and sounds are copyrighted by and belong to Ruth S Croome unless otherwise noted.

The software used in these apps was designed and built by Philip R. Brenan, "The Expert's Expert", using Perl and Java. The Java and Perl source code for all these apps is copyrighted by and belongs to Philip R Brenan.